**Job Title:** 3D Character/Modeling Artist
**Job Type:** Full-time (In-house)
**Key Responsibilities:**
– Model high-quality assets for characters, props, environments, and vehicles.
– Ensure models are optimized for performance and are prepared for texturing and rigging.
**Requirements:**
– Proven experience as a 3D Modeling Artist in computer graphics.
– Proficiency with 3D modeling software such as Blender or Maya.
– Strong understanding of topology, UV mapping, and polygonal modeling techniques.
– A portfolio showcasing a variety of models, including both organic and hard-surface designs.
– Knowledge of texturing and BlendShape techniques is essential.
**How to Apply:**
Please send your resume and portfolio to muskan.rawat@theleadvision.com. Make sure to include “3D Texturing Artist” in the subject line.

To apply for this job email your portfolio to muskan.rawat@theleadvision.com
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